Gaming

  • Links roundup for 27 August 2012

    By Claudia Rebaza on Monday, 27 August 2012 - 8:44pm
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    Here's a roundup of fandom celebration stories that might be of interest to fans:

    • A South by Southwest (SXSW) panel with OTW connections has been proposed for inclusion at the event's 2013 lineup. "Catching Fire? Or Not. Fans, Creativity & Fair Use" would include Joshua Wattles of deviantART, Inc., Flourish Klink of The Alchemists, Heidi Tandy of HP Education Fanon, Inc. (HPEF) and FAWC, Inc. and Lisa Bunker of the Pima County Public Library. "This panel will be a frank discussion about the laws that protect fan-creators of transformative works, the gray areas of copyright and fair use, why fan creativity is usually not infringement, and the issues that corporations will have when trying to capitalize on fan culture." (Visitors must create an account to vote for the panel proposal).
    • For a lot of fans, fandom doesn't end with their death -- at least not immediately. Filmmaker Errol Morris recently produced a short film titled Team Spirit about the funeral plans of hardcore fans. He probably should have included the obituary of baseball fan Marylou Belles. While acknowledging she was a fan of Stephen King, her loved ones noted "She was also a lifelong Mets fan, though surprisingly, that wasn't what killed her."
    • Given the strife that occurs in some fandoms, death-by-fannishness might not be so farfetched, but at least one member of Fringe fandom took to the Huffington Post to declare how welcoming it was. "The support I received was overwhelming. I was the new kid on the block but I was met with an incredible welcome. I continue to post my reactions after each episode because I love interacting with the show's fans. They have enriched my Fringe viewing experience. They shield me from spoilers and even created a Twitter hashtag (#HurryUpMary) to get me caught up by the season five premiere. How many fandoms treat their newbies like that?"
    • Of course, sometimes when fannish work crosses over to pro, the result doesn't make fans stand up and cheer. Such was the case with the Mortal Kombat fanfilm that became the officially sponsored web series "Legacy." However, in the sixth episode, fan creator, Tancharoen, stated that he was now given sole creative control and that it was written in the original style he had first envisioned. The result? "It was 10-times better than the previous five that I had struggled to sit through," said Jordan McCollam, writing for Gamebeat. McCollam then concluded, "I guess the main point I’m trying to make is this: Fan-made media is awesome, but it’s only awesome because it’s fan-made. Until making movies and television shows stops being about the money, and until studio heads stop feeling the need to pander to the lowest-common denominator, fan-made media will never have a home at major studios. Maybe we should just leave it alone, no matter how excited we are about a favorite franchise."

    If you've got things to celebrate about fandom, make sure they're remembered with an entry in Fanlore. Contributions are welcome from all fans.

    We want your suggestions! If you know of an essay, video, article, event, or link you think we should know about, comment on the most recent Links Roundup. Links are welcome in all languages! Submitting a link doesn't guarantee that it will be included in a roundup post, and inclusion of a link doesn't mean that it is endorsed by the OTW.

  • Links roundup for 24 August 2012

    By Claudia Rebaza on Friday, 24 August 2012 - 9:56pm
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    Here's a roundup of issues in fandoms that might be of interest to fans:

    • One persistent problem fans have experienced revolves around their representation -- either in media stories on fans, or within the canons that they're fans of. Alyssa Rosenberg wrote about the latter, saying Hollywood decision makers think "it’s easier to sell white men as brawling gods than black men as hugely technologically advanced leaders of foreign nations", which leads some stories to cross media formats while others don't. In the meantime William Shatner hopes to defend fan practices to the media with his new documentary. "'These people who come to Comic-Con and dress up - all across the country, the rest of the population who doesn't understand are scoffing at them.'" But fans have their reasons. "'For a kid who is pathologically shy, dressing a cat up in a uniform -- [suddenly] he could speak. 'Captain Dave,' who is dying from Lou Gehrig's disease, lives through 'Star Trek.''" The media, or at least Variety continues to beg to differ.
    • When it comes to the press though, fans now have their own forums for speaking out about the slant given to press coverage. Indeed problems may arise when fans are also members of the press, as is the case for a CultureMob reporter who talks about making decisions on what to attend at ComicCon and for what purposes.
    • The fandom/media divide has been a topic at other sites, with some acknowleding the greater depth of fan knowledge while critiquing its objectivity. On gaming site GamaSutra this personal slant is blamed for blocking creativity among content producers. The respondents to the column were having none of it, with a rather good discussion ensuing about how the role of commercial interests were being ignored in the post.
    • Such a discussion would also have been welcome on the article of OTW staffer Aja Romano at The Daily Dot when she discusses the persistent problem of female erasure from fandom. Noting how rarely women are included in fan convention panels, or condescended when they are, she also explored other ways in which their participation is ignored in male dominated fandom spaces. "Take Kate Leth, author of popular webcomic Kate or Die. When a father told his daughter in her comic store, right in front of her, that there was 'nothing for her' in the store, she tweeted angrily, 'you bet yr ass I gave her a free comic.' Leth added, 'what am I, chopped liver?'"

    If you've got your own fandom issues to share, why not explore them on Fanlore? Additions are welcome from all fans.

    We want your suggestions! If you know of an essay, video, article, event, or link you think we should know about, comment on the most recent Links Roundup at transformativeworks.org. Links are welcome in all languages! Submitting a link doesn't guarantee that it will be included in a roundup post, and inclusion of a link doesn't mean that it is endorsed by the OTW.

  • Links roundup for 30 June 2012

    By Claudia Rebaza on Saturday, 30 June 2012 - 6:59am
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    Here's a roundup of misogyny in fandom stories that might be of interest to fans:

    • Theater blog Parabasis had various posts discussing fandom politics and gender last month. The issue was raised by Salon critic Laura Miller in her interview when she noted that female interests such as those expressed in romance fandom tended to be the most reviled. She also contrasted some male fandom groups with female fandom groups such as Game of Thrones fans to Twilight readers. "The people who are Twilight fans...created a kind of female fandom that is profoundly different from the male forms of fandom, which are largely based on that mastery thing where you’re trying to assert control over this uncontrollable experience. The female fans just don’t have that issue. People who are really into Twilight will go onto forums and say, “Oh my God, I’m so into Twilight I haven’t done laundry in ages!” because they’re not battling to be the most, to outdo each other...Willingness to participate, be social, be friendly, interact, that’s what matters."
    • The Parabasis posts were the subject of commentary on Metafilter, prompting editor Isaac Butler to single out the way female fandom keeps being "rediscovered" as a form of intentional blindness. However another comment on Metafilter focused on a different article in this issue. "I was not prepared for the article/interview to make an abrupt and alarming course-change into casual misogyny." Citing a conversational exchange between two fans, the commenter notes "There's the dismissal of the output of female fandom as "saccharine, emotional garbage"...there's the explanation that it's okay to disparage the work of "girls" because at least women aren't so silly, which then implies that young men of course never contribute to silliness or obsessed-with-sexiness fan culture...And what makes me SUPER EXTRA SAD about the whole thing is that Jaime Green is a woman, and Tanner Ringerud is her boyfriend! Which hooks this whole conversation into the much larger pattern of women denigrating the fannish spaces that other women have created for themselves, in order to win points with the more acceptable and mainstream male nerd culture."
    • A fanfic guide on Crushable also took exception with criticism of female fanworks and their focus on sexual content. "I first joined fanfiction forums around the age of twelve, so I joke that everything I learned about sex I learned from fic. I’ll say it now—I was that weird kid who tried to understand this intimate act by reading other writers’ adult stories and reworking those details into my own, like someone who turns an object around in her hand until she’s investigated every angle. I learned a lot about the clinical and emotional details of sex through these fics."
    • Game reviewer Katie Williams had a rather direct experience with denigration at a game expo. "I would often be asked by the PR rep whether I wanted someone to play my “hands-on” demo for me. During booth tours, I would more often than not be guided towards the Facebook games. Following demonstrations, I was often offered fact sheets just in case I didn’t “understand”. People would regularly take note of the publications listed on my badge and say, “But you don’t really play, right?” I was assumed to be eye candy, the pretty face of a publication whose content was provided by people with actual talent. Every time I protested, the offender would say — as if it were a proven fact — “Well, girls aren’t usually into this stuff, you know.”"

    If you're a gamer, Twilight fan, a Game of Thrones fan or create fanworks, why not contribute to Fanlore? Additions are welcome from all fans.

    We want your suggestions! If you know of an essay, video, article, event, or link you think we should know about, comment on the most recent Links Roundup — on transformativeworks.org, LJ, or DW — or give @OTW_News a shoutout on Twitter. Links are welcome in all languages!

    Submitting a link doesn't guarantee that it will be included in a roundup post, and inclusion of a link doesn't mean that it is endorsed by the OTW.

  • Links roundup for 28 June 2012

    By Claudia Rebaza on Thursday, 28 June 2012 - 4:02pm
    Message type:

    Here's a roundup of women in fandom stories that might be of interest to fans:

    • One good part of online fandom is that women are able to share experiences and support, particularly when their fandom experiences are unpleasant solely because they are women. One consistent problem is their lack of representation, either as creators or as characters. Writer Alex Dally MacFarlane complained about "the (almost) unrelenting sausagefest" going on in science fiction anthologies: "Mike Ashley even managed to get an anthology of SF Stuff that’s 0% women, because apparently no woman has ever written a mindblowing SF story or something. Oh oh but they’re just choosing the best stories, aren’t they!...To really drive the point home, there was also a copy of War and Space: Recent Combat on the shelf. It’s edited by Rich Horton and Sean Wallace. It’s got a strikingly similar theme to that Watson and Whates anthology, AND YET...they’ve managed to find stories by 11 male authors and 9 female authors, making it 45% female authors." MacFarlane offered to edit an anthology herself and in comments it was recommended she try setting up a Kickstarter project.
    • Unfortunately it was on Kickstarter that a particularly ugly case of woman bashing recently took place. Feminist Frequency writer Anita Sarkeesian creates videos focusing on problematic portrayals of women in video games and sought funding to do more on the issue. The result was trolling that "included everything from the typical sandwich and kitchen 'jokes' to threats of violence, death, sexual assault and rape. All that plus an organized attempt to report this project to Kickstarter and get it banned or defunded. Thankfully, Kickstarter has been incredibly supportive in helping me deal with the harassment on their service." In fact, the silent majority not only funded her project, but raised over twelve times her original goal.
    • Sarkeesian's experience was hardly unusual, as a BBC feature showed. The article featured various female gamers who have spoken out about the issue and focused on XBox Live as a site where abuse was common. They also pointed out the sizable female demographic, a factor echoed in this article on technology use in The Atlantic. Yet as Emily Whitten complains, a lot of companies still don't get it when it comes to marketing to female fans: "I am often disappointed, as both a shopper and a comics fan, by what’s offered to female fans in the way of comics merchandise, and generally by the way the industry seems to view the female demographic...I don’t understand why it’s taking so long, or why there’s such difficulty in marketing to women (and in, simultaneously, not insulting them in the process)."

    If you're a gamer, write science fiction, or have opinions about fannish merchandise, why not contribute to Fanlore? Additions are welcome from all fans.

    We want your suggestions! If you know of an essay, video, article, event, or link you think we should know about, comment on the most recent Links Roundup — on transformativeworks.org, LJ, or DW — or give @OTW_News a shoutout on Twitter. Links are welcome in all languages!

    Submitting a link doesn't guarantee that it will be included in a roundup post, and inclusion of a link doesn't mean that it is endorsed by the OTW.

  • Links roundup for 21 May 2012

    By Claudia Rebaza on Monday, 21 May 2012 - 9:57pm
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    Here's a roundup of stories about fandom under pressure that might be of interest to fans:

    • In some of the latest takedown actions from the past month a fan offering free high-resolution downloads of his artwork for video game Fallout was contacted by a law firm representing the game owner Bethesda, issuing a cease and desist for his website. The artist replied in detail to the charges and has so far refused to turn his domain name over to the company, although he did remove links to the posters.
    • Popular website TV Tropes removed fanfiction recommendations on their site after encountering problems with Google's Ad Sense which required them to remove "mature and adult content" from the site. Aside from the issue of advertiser control of content, however, others were upset about what it meant for their use of the site. As one poster commented "The problem, as I see it, is that the admins have destroyed countless hours of our work. I don't demand that pages be restored onto this particular server, but I do demand that the source material (pages as they existed pre-cut) be made available in some fashion, so that those who want can host it elsewhere."
    • In many places, online access to content isn't affected by advertisers or corporate owners, but by governments. For example, Vietnamese authorities have recently mandated that Internet companies assist in online censorship. Among the provisions of a proposed decree, "Internet users 'are strictly prohibited' from providing fictitious personal data" which will prohibit all forms of anonymous blogging and discussion. Personal blogs will have to publicize the name and contact information of the individual responsible and will be held personally liable for all the published content on their blogs.
    • On the other hand at least one sports blogger is alarmed at the possibility that team owners might put important decisions in fans' hands. "As counter-intuitive as it sounds, as much as the Sixers should care about making the fans happy, they shouldn't care about what those fans want on a Wednesday afternoon in the middle of a devastating losing streak. When they ask what the fans think about their roster, it isn't hip, catchy, or new-media savvy. It's insulting." Instead the blogger suggests, "continue to ask us what we think of a new lighting scheme, insist on our thoughts about a moose for a mascot, and call our home phones to ask how to make better use of '1, 2, 3, 4, 5 Sixers.' Those are the some of the best elements of a new fan-owner partnership."

    If you have news of legal actions against fans or content takedowns, why not write about it on Fanlore? Additions are welcome from all fans.

    We want your suggestions! If you know of an essay, video, article, event, or link you think we should know about, comment on the most recent Links Roundup — on transformativeworks.org, LJ, or DW — or give @OTW_News a shoutout on Twitter. Links are welcome in all languages!

    Submitting a link doesn't guarantee that it will be included in a roundup post, and inclusion of a link doesn't mean that it is endorsed by the OTW.

  • Links Roundup for 11 May 2012

    By .Amanda G. Michaels on Friday, 11 May 2012 - 1:46pm
    Message type:

    Here's a roundup of stories about gendered aspects of fandom that might be of interest to fans:

    • Conversations on various fan sites continue to revolve around creator reluctance to feature female characters in their work. One gamer discusses how "the fact that you have to play as a man puts [his significant other] off just enough that she’d just rather play another game", and notes that "As a white man, I can only really imagine this position of disassociation. There are few games which force you to play as a woman."
    • Of course, it isn't just a lack of representation but also the way that women are treated as gamers that affects their enjoyment, something which escapes the attention of many male players. The creator of online comic The Oatmeal discovered this after he received angry responses to a panel he drew about female gamers having advantages simply for being female. "Citing surprise and ignorance about the violence female gamers face, he withdrew his argument," and made a $1,000 donation to the Women Against Abuse Foundation, explaining, "A lot of people are talking of rape threats, sexism, harassment, and a lot of other awful things. I'm a guy and I barely talk into my mic, so I’ll concede that my view of things is probably very skewed." Unfortunately, these problems exist in most fandoms in different forms, as a post by hockey blogger Karen M pointed out. "What I realized is that in the world of hockey fandom women are like [Russian hockey players]. We are a minority group that are battling everyday against the weight of oppressive and offensive stereotypes. A Canadian coasts on a few shifts and he's 'having an off night'. A Russian coasts and he’s 'lazy and not living up to his potential.' In hockey fandom misogynist insults are common and women are dumb puck bunnies until proven otherwise."
    • Alyssa Rosenberg at Think Progress suggests that women "even outside the core fan community, will be interested in fantasy and science fiction if work in those genres have anything to say to them." "Snow White and the Huntsman is being explicitly sold not just as a story with two female leads...but as a story about the connection between beauty and power, about competition between women, and about styles of rule and command. From the outside, the women in the movie don't look like women acting like men. They appear to be women acting like women but with the force of armies and heroes available to play out the issues that they're grappling with personally."
    • The Mary Sue notes that good stories appeal to all sexes, citing the success of The Legend of Korra, which has a female lead. "Some Nickelodeon executives were worried, says [Korra co-creator Bryan] Konietzko, about backing an animated action show with a female lead character. Conventional TV wisdom has it that girls will watch shows about boys, but boys won’t watch shows about girls," writes NPR's Neda Ulaby. “During test screenings, though, boys said they didn’t care that Korra was a girl. They just said she was awesome."

    If you want to share your experiences in the The Legend of Korra or Avatar: The Last Airbender fandoms, or have something to say about misogny in fandom, why not write about them on Fanlore? Additions are welcome from all fans.

    We want your suggestions! If you know of an essay, video, article, event, or link you think we should know about, comment on the most recent Links Roundup — on transformativeworks.org, LJ, or DW — or give @OTW_News a shoutout on Twitter. Links are welcome in all languages!

    Submitting a link doesn't guarantee that it will be included in a roundup post, and inclusion of a link doesn't mean that it is endorsed by the OTW.

  • Links roundup for 4 May 2012

    By Claudia Rebaza on Friday, 4 May 2012 - 3:14pm
    Message type:

    Here's a roundup of fan activity stories that might be of interest to fans:

    • Erik Kain writing for Forbes discussed game mods being created for Game of Thrones and declared, "I think that this, and really the entire modding community, is living proof that games are much more a participatory medium than most other forms of entertainment. Sure, fans write fan-fiction all the time for popular franchises like Star Wars, but there’s something more impressive about a community of gamers banding together to create a gaming experience using tools that developers of popular games have made available." While not explaining what the key differences are, Kain concludes, "With the question of a new or alternative ending still very much on many of our minds in light of the Mass Effect 3 ending controversy, many critics of the critics have posited that a game is a work of art and can’t be changed due to fan pressure; that this sets a dangerous precedent and cheapens artistic integrity. Does a mod of a game like Mount & Blade or Skyrim or Half-Life 2 threaten its artistic integrity as well? The art is being changed – and not just due to fan pressure, but by fans themselves. The modding community is taking a work of art and changing it, distorting it, and making it in some ways a new work. Their own work."
    • The Mass Effect 3 fans would not be the first to get a reworked ending. As author Elle Lothlorien tells it, her readers already got her to change her second novel's ending. "'The whole shift from paper publishing to e-publishing has allowed a whole new relationship between the readers and the author, so when fans began to contact me about the ending, it was odd at first. I realized that I can take this to the next level. I rewrote Sleeping Beauty and collaborated with CreateSpace to publish the alternate ending.' Lothlorien pointed out that a traditional publishing model would have made re-publishing the book with an alternate ending nearly impossible, especially given the time delays and marketability concerns of the industry as a whole. By utilizing print-on-demand, the author was able to conceptualize the alternate book and bring it to a physical print edition in a matter of weeks."
    • Of course, regardless of how popular the canon ending is or isn't, fans don't necessarily stop creating. Despite the last Harry Potter film being released, Wizard Rock is continuing on. In an interview, members of wrock band Harry and the Potters discuss the origins of their fandom and the future of their work. "'We were casual fans. We had read the books once, but we weren’t involved in online message boards discussing Snape’s sex life or anything,' [guitarist and keyboardist Paul] DeGeorge said. 'We just thought it would be a cool way to re-contextualize these stories, turning them into rock songs.'" The band continues to have enough gigs lined up to keep them busy, and they aren't alone. A recent article on the upcoming off-Broadway opening of the UK production Potted Potter notes it has been going on, in one form or another, since 2005, and name drops another recontextualization of Potter, A Very Potter Musical, starring the (now well-known) Darren Criss, which continues to add to its over 8 million views.

    If you are a Harry Potter, Game of Thrones fan, if you mod video games or are a creator of fanworks, why not write about it in Fanlore? Additions are welcome from all fans.

    We want your suggestions! If you know of an essay, video, article, event, or link you think we should know about, comment on the most recent Links Roundup — on transformativeworks.org, LJ, or DW — or give @OTW_News a shoutout on Twitter. Links are welcome in all languages!

    Submitting a link doesn't guarantee that it will be included in a roundup post, and inclusion of a link doesn't mean that it is endorsed by the OTW.

  • Links roundup for 2 May 2012

    By Claudia Rebaza on Wednesday, 2 May 2012 - 3:30pm
    Message type:

    Here's a roundup of fan wish-fulfillment and memorial stories that might be of interest to fans:

    • A post at Kotaku told the story of six-year old John Hoover, and his mother Carrie's plea to Everquest II players to help expand and decorate her cancer-stricken son's playing space. "Players working around the clock joined and power-leveled a new guild (reaching guild level 70 in, reportedly, approximately 65 hours) in order to have access to goods, housing, and amenities ready for the big day. And when it came, they turned out in force. When they were done, young John had a virtual wonderland to call his own, complete with carousel, playground, treehouse, hopscotch field, giant aquarium, menageries, gardens, pirate bed, winter wonderland, and even a rollercoaster — all donated and built, painstakingly, by a small army of decorators." In a note thanking everyone who helped in the effort, Carrie emphasized the major role that the Everquest II fan community has played in her family's life since her son's birth, and also shared YouTube videos of her son's reactions to his new playing space.
    • The U.S. baseball season opened this year with the unveiling of a statue dedicated to fans in front of the Texas Rangers' stadium. More specifically, the statue honors a father who died in 2011 while trying to catch a foul ball for his son. Thousands of fans contributed to a fund for his family through various fundraisers and direct donations.
    • Scottish football fans organized a memorial game on behalf of two young fans who died in the past few years. "Paul Daly is organising a four-team tournament at Ravenscraig Regional Sports Facility in Motherwell...The tournament will feature teams from Cadzow Accies, Cadzow Accies Legends, an Accies fans' team and an Accies Legends select." The games will honor "John Paterson (18), son of well-known Hamilton Accies Football Supporters' Welfare Organisation (HAFSWO) bus convener John Paterson, [who] passed away in November 2009 while battling leukaemia [and] Stuart Whitelaw [who] died in May 2010 following a period of illness which involved the 21-year-old going through a series of strokes." Said the organizer, "I just thought this year we could maybe get ex-players involved to show the boys' families that we're very interested in keeping their spirits up and remembering their boys."

    Fanlore doesn’t just preserve memories of fandoms and fan activities, but also the fans who took part in them. If someone important to you doesn’t yet have a remembrance page there, why not start one? Additions are welcome from all fans.

    We want your suggestions! If you know of an essay, video, article, event, or link you think we should know about, comment on the most recent Links Roundup — on transformativeworks.org, LJ, or DW — or give @OTW_News a shoutout on Twitter. Links are welcome in all languages!

    Submitting a link doesn't guarantee that it will be included in a roundup post, and inclusion of a link doesn't mean that it is endorsed by the OTW.

  • Links roundup for 23 April 2012

    By Claudia Rebaza on Tuesday, 24 April 2012 - 12:02am
    Message type:

    Here's a roundup of fandom then-and-now stories that might be of interest to fans:

    • The Houston Press hosted a story about the past, present, and future of music fan clubs, from The Beatles to Ke$ha. "People place pen-pal ads in the back of magazines. They join mailing lists. They discover the Internet and start fan pages. Someone opens up a chat room. Someone else builds a Web forum. The methods have evolved over time, but the reason remains the same: Fans want to connect with other fans." Focusing on the tangible offerings of official fan clubs, the writer observes that "Chamillionaire recently launched the Chamillitary Rewards/Loyalty Program though his Web site. More than just a fan club or social network, it allows fans to earn points (Chamillitary coins) for the things they'd be doing anyway: Visiting his site, watching videos, etc. They can turn around and use those points for everything from phone calls with Koopa to limited gear. It takes being a fan from a passive experience to a active experience. And so the one-way street of fan club delivering information to fans becomes a two-way street where the fan and the artist interact."
    • Student newspaper The Elm focused on the changes to sports fandom. "Sports nerds are everywhere. How did we get here?" Citing fantasy sports as "a new avenue of fandom", the writer explains, "For those who don’t know what fantasy sports are, here is a definition from Elm Editor-in-Chief Natalie Butz: 'It's dungeons and dragons for jocks.'" Describing his own activities, the writer says, "I got to spend money on players, analyzing every bit of information, trying to outsmart my opponents in baseball knowledge. What could be better for a sports nerd? I was almost ashamed that I wasted so much time at my auction draft. I promised myself, 'Never again!' But, next year I’ll probably end up doing the same thing. So what if it's a little pathetic? I love sports. I loved sports stats. I love looking at baseball from different angles. The world of fandom is changing, every day getting more in depth, idiosyncratic, and well, nerdy. My advice, to all the other sports nerds out there: soon we will be the norm, just embrace it."
    • Unfortunately, fandom shifts often prompt ugly backlashes, as Magic: The Gathering tournament competitor Jackie Lee can attest. "To outsiders, the Hasbro-owned fantasy game is a diversion. To these tournament participants, however, it’s a cut-throat mental battle for a $3,500 prize." Lee reached the semifinals, which was "livestreamed around the globe and commented on by a pair of sportscasters." It was also commented on by many anonymous misogynists. "[H]undreds of viewers began to berate Lee for what they considered her largest offense: playing cards while female." As she recounted, "From 'get back to the kitchen' to comments about how fat or bangable I am, to openly stating one's intention to masturbate, it was pretty much as bad as you could imagine. They grew more and more desperate for me to lose, and when I finally lost my semifinal match, they exploded in delight." The sole woman in the Top 100 ranked Magic players worldwide, Lee is highly visible, and she hopes for more company. "It's been shown that in very heavily male-dominated professions, such as certain fields of science, when the number of women begins to approach 50 percent, the chilly climate evaporates," she said. "I'm hoping that as more women enter the tournament scene, women who play will finally be regarded as the norm, and we can all stop fussing about it."

    If you play fantasy sports, Magic: The Gathering, or are part of a music fan group, why not write about it in Fanlore? Additions are welcome from all fans.

    We want your suggestions! If you know of an essay, video, article, event, or link you think we should know about, comment on the most recent Links Roundup — on transformativeworks.org, LJ, or DW — or give @OTW_News a shoutout on Twitter. Links are welcome in all languages!

    Submitting a link doesn't guarantee that it will be included in a roundup post, and inclusion of a link doesn't mean that it is endorsed by the OTW.

  • Links roundup for 20 April 2012

    By Claudia Rebaza on Friday, 20 April 2012 - 5:17pm
    Message type:

    Here's a roundup of fandom controversy stories that might be of interest to fans:

    • Kotaku recently hosted a post questioning common wisdom about why fan fiction gets created. "[A]ccording to Novelist Lev Grossman, Fan Fiction is...a response from an audience eager to engage in some sort of dialogue with the media it adores...But those definitions don’t really apply to ParadiseAvenger. “I started writing Fan Fiction for Kingdom Hearts before I’d even played the game." Instead her "work is ‘Alternate Universe’ — writing that doesn’t expand the original in any canonical, traditional way, but exists in and of itself. Her goal is to raise awareness of issues we usually don’t want to confront: child abuse, drug addiction." While exploring her story's popularity the article quotes Christian McCrea, Games Program Director at Royal Melbourne Institute of Technology. "'Many people write Fan Fiction because the fandom is for writing itself,' says Christian. 'Writing has a relatively low threshold of entry and we’re all told how to do it at some level in our education. It’s about the power of writing.'"
    • Also a focus of debate is whether print or digital is a better comics medium, not for readers but for creators concerned about piracy. An Iowa Press Citizen article reports, "When comic book illustrator Steve Lieber heard that his recently released graphic novel, “Underground,” was being pirated on an online forum, he decided to take action...he got on the forum and talked with them. 'I went from annoyance to fascination to sympathy,' Lieber said. 'I’ve got the fanboy gene like anyone else, and I know what it feels like to love a work so much you just want to evangelize for it.' The forum discussion caused a spike in book sales and Lieber now plans to incorporate free digital downloads into the marketing of his future work."
    • Manga reader and fan artist Ryan Matheson detailed his experience of being accused of transporting obscene material into Canada. The Comic Book Legal Defense Fund supported him, but he "served jail time, wracked [sic] up $75,000 in legal fees, and finally copped a plea to a “non-regulatory offense” in order to avoid a trial" despite no evidence of any such content on his laptop. The MarySue focused on similar cases in a related article and concluded that fans need to become informed of local laws but also that "more fans need to vocalize that manga and queer-themed fiction are valid forms of literature."

    If you have opinions on the print versus digital debate, the motivations behind writing fanfic, or censorship of manga, why not contribute to Fanlore? Additions are welcome from all fans.

    We want your suggestions! If you know of an essay, video, article, event, or link you think we should know about, comment on the most recent Links Roundup — on transformativeworks.org, LJ, or DW — or give @OTW_News a shoutout on Twitter. Links are welcome in all languages!

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