Here's a roundup of legal and technology stories that may be of interest to fans.
- While bills such as SOPA and PIPA disappeared from the U.S. legislative landscape earlier this year, they were only the first of many volleys targeting Internet users and companies. There is S.2151 sponsored by Senator John McCain, and the Lieberman-Collins Cyber Security Act or S.3414 which will likely be coming up for a vote soon. A recently proposed amendment to S.3414 would strike all of its section 701 "which provides companies with the explicit right to monitor private user communications and engage in countermeasures." Organizations such as the EFF and the Center for Democracy & Technology oppose these bills as they feel the language is overly broad and that current laws already enable online service providers to protect their networks.
- Speaking of SOPA and PIPA, the coalition of online companies, websites, users and activist organizations who fought those bills realized after that fight that they should enable quick mobilization of their group when future threats arise. As such, they formed the Internet Defense League, which will help spread information around the web through participants hosting a form of bat signal. Anyone with a website can sign up to take part. Online users can take various steps to defend their Internet rights from signing documents to donating to PACs.
- One thing central to Internet freedoms is keeping the means of production in the hands of as many people as possible. To that end, things like Google's video production workshops are a plus for fans and general online users alike as is the availability of the Creative Commons content on YouTube. Cathy Casserly, CEO of Creative Commons (CC) urged those with content on the site to "select 'Creative Commons Attribution license' from the 'License and rights ownership. menu." You can now also choose to "license your future videos under CC BY as a default."
- One example of the extent of transmedia, or stories created across multiple formats, is discussed by Jan Bozarth, whose Fairy Godmother Academy began as an eight book series for Random House, but quickly expanded into live events, music, and even its own dance movement. Her projects seek to enable girls to utilize technology for their own storytelling. "We all agree that we are not our iPods, iPads, Dr. Drea’s, or Thom’s. They are US. We live in the real world, but it’s got to be a world of our making and those tools help." Her project goal was "to deliver a multi dimensional story, in multiple forms, to a multi-tasking audience, who really just wants to write their own movie and star in it." She also realizes the story is only hers to start, not finish. "I can’t really own [the stories] once they are assimilated into a culture that consumes ideas only to transform, transmute and re-create. My biggest audience may or may not be born yet but my hope is that they will someday dance, sing and write some version of my story and send it back to me in another form that hasn’t even been invented yet. What lives on is the re-creation."
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